Interactive, Tableau, Video Games

Visualizing Over 35 Years Of Video Game Sales

The Viz

The Caveat

The data set doesn’t measure EVERY game sold, but instead every game that sold at least 10,000 copies. So if a video game system had a large number of low selling copies, it might be underrepresented. Because of the market for consoles right now, this is most likely a larger problem for older consoles and handhelds than any of the modern ones. The data set also only goes partially into 2017, which is obviously not the full life cycle for the current generation. So comparing PS3’s entire life-cycle to PS4’s partial cycle might not be entirely fair.

The Data Source:

Data from Scraped from

A data designer and visual storyteller.

2 thoughts on “Visualizing Over 35 Years Of Video Game Sales”

  • Johnny April 27, 2018 at 3:02 pm

    Was there a reason why you didn’t put the consoles under the same company as different shades of the same color (example: All versions of PS can be blue but different generations in different shade of blue)?

    1. Andre Salazar April 27, 2018 at 4:01 pm

      Yeah, that could be difficult to implement and harder to see as the user. Especially when there is already so much going on. It’s totally doable, but I’ve been trying to spend less time fidgeting and more time publishing. I might do it in a future version though.


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